Computer Science
At Alvaston Moor Academy students learn how to use hardware and software appropriately and how to choose the most appropriate software for given situations. Software used includes Microsoft Office and the Serif suite including web design software, animation software, draw packages and the Scratch games design software. Students also learn programming languages such as Python as well as E-Safety.
KS3 Curriculum plan/map
Year 7
Students study a number of projects including:
- Networking, Formatting, Staying safe online
- Binary Maths
- The algorithm of shapes
Year 8
Students study a number of projects including:
- Personal network and more
- Cyber security
- Encryption
Year 9
Students study a number of projects including:
- Making data work
- Programme a calculator
- Animation
Assessment at KS3
Through assignment work at the end of a unit, use of grade descriptors to assign current and predicted grades
Curriculum Documentation
Useful Links:
This link takes you to some great computing resources suitable for all KS3 students. These include some coding activities
https://www.python.org – Python is a programming language that lets you work quickly and integrate systems more effectively.
https://www.stem.org.uk/home-learning/secondary-computing – This link takes you to some great computing resources suitable for all KS3 students. These include some coding activities
We do not currently offer computing at KS4.
Business
GCSE Business will be offered in 2026 – 2027 for year 10 Students – More details will follow here shortly.
Careers Information / Next Steps
Marketing manager, Accountant, Financial Advisor, Entrepreneur, Business Management etc